Microsoft’s Future With Gaming
June 13, 2013

Microsoft’s Future With Gaming

Microsoft’s recent Xbox One reveal has gotten many enthusiasts and fans in a bad mood with its entertainment features and obvious quest for the living room. Ten years ago such a quest was futile; gamers just wanted to play Super Mario without any advertisements or season pass deals. In that ten years, we have experienced three two console cycles, as well as a handful of consoles and games, and despite our progress, our industry is gradually failing as people are finding it harder and harder to throw $300 on a new console. How does Microsoft plan on reeling in customers to the living room? Why, by attacking Hollywood of course!

Steven Spielberg’s appearance at the conference made me giddy, but what exactly was the filmmaking mogul’s presence meant for? Spielberg is helmed as the god of science fiction cinema, a title most assuredly deserved for his work with Artificial Intelligence and Jurassic Park. As we look to the future, Spielberg will helm the Halo TV series as director.

But is Halo all it takes to sit me down in one place?

Sony is tackling this changing generation with the promise to focus primarily on gamers and independent developers with over 40 speculated PS4 games ready for launch. Their conference also promised an improvement on their console’s architecture, with 8 gigabytes of GDDR5 video dedicated RAM and ‘Super Charged’ PC architecture. The switch to PC parts is a result of ten years of console wars between fan boys. To unify the build of the machine is to unify PC and console gamers alike, ensuring that PC gamers will get better ports and game support.

But is Sony really trying to save this industry?

I originally thought that this was the case when I’d seen the different developers commenting on the console’s social features. But through longer contemplation I’ve concluded that Microsoft is trying to truly morph the way we experience consoles. Sure, we can view TV shows and Blue-rays on a game console, but that doesn’t mean the console can’t play games. Despite this and other rumors that were shattered by Microsoft’s conference (always online DRM, multiple boxes for cable, and finally used game fees) gamers still don’t want to give any credit to Microsoft. Thanks to Sony, you don’t need to.

Microsoft’s change in direction says that the company has identified that the past ten years of battling with Sony is virtually useless. To really pull a profit from the games industry, Microsoft plans to unify cable and gaming into one console. This will eliminate our need to constantly press buttons and turn off boxes. With that ease of access in mind, we can look back at their work and decipher how video games will look.

They’ve only confirmed that 15 console exclusives will be available at launch, a staggeringly low count compare to Sony’s 40+. Be that as it may, fans are still confident that Microsoft’s Xbox One is the real sign of improvement for the games industry.

Are they right? Is unifying cable and gaming the next step? Or is Sony all the better with a more evident approach to shaping video games again? You decide in the comments below.

Image Credit: Microsoft Studios

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