February 22, 2013
Nvidia GTX Titan Announced
Nvidia is on a mission to rule the world with the announcement of the new Tegra 4 processor and Project Shield unveiling at CES 2013 earlier this year. Not only this, but they also offered a new cloud based gaming service called the GRID that they hope would be able to bring PC gamers even closer to the living room experience. Why the living room? The answer to that is more than likely due to the fact that for the past few decades’ consoles have dominated the living room and party game experience.
After so many years of enjoying our experiences primarily solo, Nvidia is making new moves and promises for PC gamers to move their new area of comfort to the couch in front of the big screen. So with the attention averted to the living room experience, what’s to be said from Nvidia about their attention to the desktop experience?
Say no more, because Nvidia announced recently that they would be releasing their newest “Super Computer” GPU, entitled the GTX Titan. Titan has beauty, among other things, and boasts 2,668 graphics cores, which would put the most demanding video games to complete shame. The GPU has been said by Nvidia to provide smoother graphics rendering (Obviously) as well as over 75 percent more processors than of the GTX 680, which was recently their fastest GPU.
Titan is also expected to push 4.5 teraflops of single precision and 1.3 teraflops of double precision performance. For those that don’t know, Teraflops refer to the performance of a computer as a measure of its floating point-calculations.
The card is also based on the Kepler architecture, a design so formidable that super computers in the U.S. government use them. Nvidia has priced the Titan at $999, a very steep price for the likes of their newest graphics card. It’s strange that Nvidia could be offering a GPU for a price that high, and what’s even more negative is how PC gaming must look when manufacturer’s release GPU’s with this price.
No one knows exactly why, but most console gamers never bother to build their PC’s because of a socially accepted (and false, by the way) rumor that PC gaming cost thousands of dollars a year to maintain the power and performance of a high-end rig to hold its own against today’s top games. This assumption holds no ground.
Recently I had a game crash when playing Max Payne 3. Like anyone else terrified by the expenses of a gaming rig, I assumed that the coding of the game wasn’t optimized correctly and that Rockstar made a mistake. Instead, I came to realize that I had been playing the game at maxed out settings on a graphics card that was not optimized for the game at max settings. When I came to my senses about this fact, I immediately searched Newegg for the AMD 7970, the latest GPU by AMD that had been benchmarked with Max Payne 3 at recommended settings.
I soon realized how ridiculous I was being and ignored my tendencies due to the fact that I could still play the game on medium settings, which was more than acceptable in comparison to a console game. Does this mean that the game just had to be played at a superior level? PC’s have the leisure of playing games at an accelerated level vs. console gaming. However, this doesn’t mean that their sole purpose is to be superior to anyone. I spent $230 on my GPU when I built my gaming rig last year, and so far it’s pushed every game that I play at max settings with no problems.
A $999 GPU isn’t going to decide for you how you’ll play your games.
But hell if it doesn’t help.
Image Credit: Nvidia